

It’s a purely quality versus quantity trade-off, and right now, quantity is very far ahead of quality. Instead, it very much wants to be the sort of game that’s played repeatedly to farm for experience, as well as better gear. Dream Cycle isn’t meant to be a straightforward, linear game. The intro is a handcrafted affair that sets the stage and teaches players the game’s mechanics.īut here’s where the problems start. There are several cutscenes early on, and the voice acting is quite good.

She now hangs between life and death and the only path forward for her is to rebuild her spiritual self in order to be able to re-enter the world of the living. Players control Morgan Carter, a spirit mage of sorts who finds herself lost in the spirit plane after Randolph Carter, who is an HP Lovecraft character (that’s right, it’s set in the Lovecraft mythos), steals her powers and leaves her for dead. The question stands: is Dream Cycle worth it in Early Access?ĭream Cycle has a fairly impressive opening that I wasn’t expecting. The bedrock for a good game is here, but some of the enterprise can feel a bit questionable. The game honestly reminds me a lot of the Dishonored series in some ways, and anyone expecting it to be anything like Gard’s most famous work should absolutely not expect it to be. Dream Cycle is headed up by Tomb Raider co-creator Toby Gard, and it enters Early Access today, September 7. When it comes to getting people’s attention, having a famous name on hand is one of the better methods.
